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0001 ##RenderMan RIB-Structure 1.1 0002 ##Scene Bouncing Ball 0003 ##Creator /usr/ucb/vi 0004 ##CreationDate 12:30pm 8/24/89 0005 ##For RenderMan Jones 0006 ##Frames 2 0007 ##Shaders PIXARmarble, PIXARwood, MyUserShader 0008 ##CapabilitiesNeeded ShadingLanguage Displacements 0009 version 3.03 0010 Declare "d" "uniform point" 0011 Declare "squish" "uniform float" 0012 Option "limits" "bucketsize" [6 6] #renderer specific 0013 Option "limits" "gridsize" [18] #renderer specific 0014 Format 1024 768 1 #mandatory resolution 0015 Projection "perspective" 0016 Clipping 10 1000.0 0017 FrameBegin 1 0018 ##Shaders MyUserShader, PIXARmarble, PIXARwood 0019 ##CameraOrientation 10.0 10.0 10.0 0.0 0.0 0.0 0020 Transform [.707107 -.408248 -.57735 0 0021 0 .816497 -.57735 0 0022 -.707107 -.408248 -.57735 0 0023 0 0 17.3205 1 ] 0024 WorldBegin 0025 AttributeBegin 0026 Attribute "identifier" "name" "myball" 0027 Displacement "MyUserShader" "squish" 5 0028 AttributeBegin 0029 Attribute "identifier" "shadinggroup" ["tophalf"] 0030 Surface "PIXARmarble" 0031 Sphere .5 0 .5 360 0032 AttributeEnd 0033 AttributeBegin 0034 Attribute "identifier" "shadinggroup" ["bothalf"] 0035 Surface "plastic" 0036 Sphere .5 -.5 0. 360 0037 AttributeEnd 0038 AttributeEnd 0039 AttributeBegin 0040 Attribute "identifier" "name" ["floor"] 0041 Surface "PIXARwood" "roughness" [.3] "d" [1] 0042 # geometry for floor 0043 Polygon "P" [-100. 0. -100. -100. 0. 100. 100. 0. 100. 10.0 0. -100.] 0044 AttributeEnd 0045 WorldEnd 0046 FrameEnd 0047 FrameBegin 2 0048 ##Shaders PIXARwood, PIXARmarble 0049 ##CameraOrientation 10.0 20.0 10.0 0.0 0.0 0.0 0050 Transform [.707107 -.57735 -.408248 0 0051 0 .57735 0052 -.815447 0 0053 -.707107 -.57735 -.408248 0 0054 0 0 24.4949 1 ] 0055 WorldBegin 0056 AttributeBegin 0057 Attribute "identifier" "name" ["myball"] 0058 AttributeBegin 0059 Attribute "identifier" "shadinggroup" ["tophalf"] 0060 Surface "PIXARmarble" 0061 ShadingRate .1 0062 Sphere .5 0 .5 360 0063 AttributeEnd 0064 AttributeBegin 0065 Attribute "identifier" "shadinggroup" ["bothalf"] 0066 Surface "plastic" 0067 Sphere .5 -.5 0 360 0068 AttributeEnd 0069 AttributeEnd 0070 AttributeBegin 0071 Attribute "identifier" "name" ["floor"] 0072 Surface "PIXARwood" "roughness" [.3] "d" [1] 0073 # geometry for floor 0074 AttributeEnd 0075 WorldEnd 0076 FrameEnd