Warning, /frameworks/syntax-highlighting/autotests/input/highlight.as is written in an unsupported language. File is not indexed.

0001 createTextField("greet", 0, 0, 0, 100, 100);
0002 greet.text = "Hello, world";
0003 
0004 class com.example.Greeter extends MovieClip
0005 {
0006     public function Greeter()
0007     {
0008         var txtHello:TextField = this.createTextField("txtHello", 0, 0, 0, 100, 100);
0009         txtHello.text = "Hello, world";
0010     }
0011 }
0012 
0013 var txtHello:TextField = new TextField();
0014 txtHello.text = "Hello World";
0015 this.addChild(txtHello);
0016 
0017 package com.example
0018 {
0019     import flash.text.TextField;
0020     import flash.display.Sprite;
0021 
0022     public class Greeter extends Sprite
0023     {
0024         public function Greeter()
0025         {
0026             var txtHello:TextField = new TextField();
0027             txtHello.text = "Hello World";
0028             addChild(txtHello);
0029         }
0030     }
0031 }
0032 
0033 var myObject:Object = new Object();
0034 var myObject = {};
0035 var myString:String = "Hello Wikipedia!"; // This would automatically set the variable as a string.
0036 var myNumber:Number = 5; // This would do the same for a number.
0037 var myObject:Object = {Param1:"Hi!", Param2:76}; //This creates an object with two variables.
0038 // Param1 is a string with the data of "Hi!",
0039 // and Param2 is a number with the data of 76.
0040 var myArray:Array = [5,"Hello!",{a:5, b:7}]; //This is the syntax for automatically creating an Array.
0041 //It creates an Array with 3 variables.
0042 //The first (0) is a number with the value of 5,
0043 //the second (1) is a string with the value of "Hello!",
0044 //and the third (2) is an object with {a:5, b:7}.
0045 
0046 var item1:String="ABC";
0047 var item2:Boolean=true;
0048 var item3:Number=12;
0049 var item4:Array=["a","b","c"];
0050 var item5:Object={name:"Actionscript",version:"3.0"};
0051 var item6:XML = <node><child/></node>; //Note that the primitive XML is not quoted
0052 
0053 var item1:XML=new XML("<node><child/></node>");
0054 var item2:XML=item1;
0055 item2.firstChild.attributes.value=13;
0056 //item1 now equals item2 since item2 simply points to what item1 points to.
0057 //Both are now:
0058 //<node><child value="13"/></node>
0059 
0060 private function getNeighbours(_arg1:int, _arg2:int):Array{
0061   var _local3:Array = -(((null - !NULL!) % ~(undefined)));
0062   var _local4:*;
0063   var _local5:*;
0064   var _local6:*;
0065   _local3 = new Array();
0066   _local4 = 0;
0067   for (;//unresolved jump
0068   , _arg2 < 8;_local4++) {
0069     _local5 = (_arg1 + int(!NULL!));
0070     _local6 = (_arg2 + int(!NULL!));
0071     if (true){
0072       _arg1 = (((//unresolved nextvalue or nextname << !NULL!) + !NULL!) 
0073 << undefined);
0074       _arg1 = (!(!NULL!) ^ !NULL!);
0075       (!NULL! instanceof !NULL!);
0076       var _local1 = (((!NULL! as !NULL!) + !NULL!) == this);
0077       if (!(!NULL! == !NULL!)){
0078         -((true << !NULL!)).push(Cell(cells[_local5][_local6]));
0079       }
0080     }
0081     if (!true){
0082       (_local6 < 0);
0083       (_local6 < 0);
0084       (_local5 < 0);
0085     }
0086   }
0087 return (_local3);
0088 }