File indexing completed on 2024-04-28 15:27:44
0001 /* 0002 * SPDX-FileCopyrightText: 2018 Marco Martin <mart@kde.org> 0003 * 0004 * SPDX-License-Identifier: LGPL-2.0-or-later 0005 */ 0006 0007 #ifndef SCENEPOSITIONATTACHED_H 0008 #define SCENEPOSITIONATTACHED_H 0009 0010 #include <QObject> 0011 #include <QQmlEngine> 0012 0013 class QQuickItem; 0014 0015 /** 0016 * @brief This attached property contains items window-local x & y coordinates. 0017 * 0018 * Note that an Item's X and Y coordinates are relative to its parent, meaning 0019 * that when a list of Items has the same parent, the top-most Item will have 0020 * coordinates 0x0. 0021 * 0022 * Use this attached property to get the X and Y coordinates of an Item that are 0023 * relative to their QML scene instead of their parent. This is useful when 0024 * implementing custom views and animations. 0025 * 0026 * Typically the 0x0 coordinate of the QML scene starts at the top left corner 0027 * of the window, below the titlebar. 0028 * 0029 * Example usage: 0030 * @include scenepositionattached.qml 0031 * 0032 * @since org.kde.kirigami 2.3 0033 */ 0034 class ScenePositionAttached : public QObject 0035 { 0036 Q_OBJECT 0037 /** 0038 * The global scene X position 0039 */ 0040 Q_PROPERTY(int x READ x NOTIFY xChanged) 0041 0042 /** 0043 * The global scene Y position 0044 */ 0045 Q_PROPERTY(int y READ y NOTIFY yChanged) 0046 0047 public: 0048 explicit ScenePositionAttached(QObject *parent = nullptr); 0049 ~ScenePositionAttached() override; 0050 0051 int x() const; 0052 int y() const; 0053 0054 // QML attached property 0055 static ScenePositionAttached *qmlAttachedProperties(QObject *object); 0056 0057 Q_SIGNALS: 0058 void xChanged(); 0059 void yChanged(); 0060 0061 private: 0062 void connectAncestors(QQuickItem *item); 0063 0064 QQuickItem *m_item = nullptr; 0065 QList<QQuickItem *> m_ancestors; 0066 }; 0067 0068 QML_DECLARE_TYPEINFO(ScenePositionAttached, QML_HAS_ATTACHED_PROPERTIES) 0069 0070 #endif // SCENEPOSITIONATTACHED_H