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0001 /* GCompris - ActivityInfo.qml
0002  *
0003  * SPDX-FileCopyrightText: 2015 Johnny Jazeix <jazeix@gmail.com>
0004  *
0005  * SPDX-License-Identifier: GPL-3.0-or-later
0006  */
0007 import GCompris 1.0
0008 
0009 ActivityInfo {
0010   name: "sudoku/Sudoku.qml"
0011   difficulty: 4
0012   icon: "sudoku/sudoku.svg"
0013   author: "Johnny Jazeix &lt;jazeix@gmail.com&gt;"
0014   //: Activity title
0015   title: qsTr("Sudoku, place unique symbols in a grid")
0016   //: Help title
0017   description: qsTr("Symbols must be unique in a row, in a column, and (if defined) in each region.")
0018 //  intro: "Select a number or a symbol and click its target area. Each symbol must appear only once in a row, in a column and in a subregion if any."
0019   //: Help goal
0020   goal: qsTr("The aim of the puzzle is to enter a symbol or numeral from 1 to 9 in each cell of a grid. In the official Sudoku the grid is 9×9 and made up of 3×3 subgrids (called 'regions'). In GCompris we start at lower levels with a simpler version using symbols and with no regions. In all cases the grid is presented with various symbols or numerals given in some cells (the 'givens'). Each row, column and region must contain only one instance of each symbol or numeral (Source &lt;https://en.wikipedia.org/wiki/Sudoku&gt;).")
0021   //: Help prerequisite
0022   prerequisite: qsTr("Completing the puzzle requires patience and logical ability.")
0023   //: Help manual
0024   manual: qsTr("Select a number or a symbol in the list and click on its target position. GCompris will not let you enter an invalid answer.")
0025   credit: ""
0026   section: "discovery logic"
0027   createdInVersion: 0
0028   levels: "1,2,3,4"
0029 }