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0001 /* GCompris - ActivityInfo.qml 0002 * 0003 * SPDX-FileCopyrightText: 2015 Amit Tomar <a.tomar@outlook.com> 0004 * 0005 * SPDX-License-Identifier: GPL-3.0-or-later 0006 */ 0007 import GCompris 1.0 0008 0009 ActivityInfo { 0010 name: "hanoi_real/HanoiReal.qml" 0011 difficulty: 5 0012 icon: "hanoi_real/hanoi_real.svg" 0013 author: "Amit Tomar <a.tomar@outlook.com>" 0014 //: Activity title 0015 title: qsTr("The Tower of Hanoi") 0016 //: Help title 0017 description: qsTr("Move the tower to the right side.") 0018 //intro: "Rebuild the model tower on the right support. Take care, no disc may be placed atop a smaller disc." 0019 //: Help goal 0020 goal: qsTr("The object of the game is to move the entire stack to another peg, obeying the following rules: 0021 only one disc may be moved at a time 0022 no disc may be placed atop a smaller disc 0023 ") 0024 prerequisite: "" 0025 //: Help manual 0026 manual: qsTr("Drag and drop the top pieces only from one peg to another, to reproduce the initial left side tower on the right peg.") 0027 credit: qsTr("The puzzle was invented by the French mathematician Edouard Lucas in 1883. There is a legend about a Hindu temple whose priests were constantly engaged in moving a set of 64 discs according to the rules of the Tower of Hanoi puzzle. According to the legend, the world would end when the priests finished their work. The puzzle is therefore also known as the Tower of Brahma puzzle. It is not clear whether Lucas invented this legend or was inspired by it. (source Wikipedia: https://en.wikipedia.org/wiki/Tower_of_hanoi)") 0028 section: "discovery logic" 0029 createdInVersion: 4000 0030 }