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0001 /* 0002 * Copyright (c) 2006-2010 Erin Catto http://www.box2d.org 0003 * 0004 * This software is provided 'as-is', without any express or implied 0005 * warranty. In no event will the authors be held liable for any damages 0006 * arising from the use of this software. 0007 * Permission is granted to anyone to use this software for any purpose, 0008 * including commercial applications, and to alter it and redistribute it 0009 * freely, subject to the following restrictions: 0010 * 1. The origin of this software must not be misrepresented; you must not 0011 * claim that you wrote the original software. If you use this software 0012 * in a product, an acknowledgment in the product documentation would be 0013 * appreciated but is not required. 0014 * 2. Altered source versions must be plainly marked as such, and must not be 0015 * misrepresented as being the original software. 0016 * 3. This notice may not be removed or altered from any source distribution. 0017 */ 0018 0019 #include <Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h> 0020 #include <Box2D/Common/b2BlockAllocator.h> 0021 #include <Box2D/Dynamics/b2Fixture.h> 0022 0023 #include <new> 0024 0025 b2Contact* b2EdgeAndPolygonContact::Create(b2Fixture* fixtureA, int32, b2Fixture* fixtureB, int32, b2BlockAllocator* allocator) 0026 { 0027 void* mem = allocator->Allocate(sizeof(b2EdgeAndPolygonContact)); 0028 return new (mem) b2EdgeAndPolygonContact(fixtureA, fixtureB); 0029 } 0030 0031 void b2EdgeAndPolygonContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator) 0032 { 0033 ((b2EdgeAndPolygonContact*)contact)->~b2EdgeAndPolygonContact(); 0034 allocator->Free(contact, sizeof(b2EdgeAndPolygonContact)); 0035 } 0036 0037 b2EdgeAndPolygonContact::b2EdgeAndPolygonContact(b2Fixture* fixtureA, b2Fixture* fixtureB) 0038 : b2Contact(fixtureA, 0, fixtureB, 0) 0039 { 0040 b2Assert(m_fixtureA->GetType() == b2Shape::e_edge); 0041 b2Assert(m_fixtureB->GetType() == b2Shape::e_polygon); 0042 } 0043 0044 void b2EdgeAndPolygonContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB) 0045 { 0046 b2CollideEdgeAndPolygon( manifold, 0047 (b2EdgeShape*)m_fixtureA->GetShape(), xfA, 0048 (b2PolygonShape*)m_fixtureB->GetShape(), xfB); 0049 }